Archery

The Archery skill is leveled up by shooting monsters, animals, and players with a bow OR crossbow.

Buffs:


 * Bonus damage is applied to any bow you are using. (View Table 1 for the thresholds).
 * Bonus damage does not apply to monsters or animals. (only players).
 * Pierce effect is when the arrow ignores all armor and does 5 hearts of damage. (View Table 1 for Pierce percentage per threshold).
 * The Pierce effect does not apply to monsters or animals.
 * The Pierce effect does not apply until Archery level 25 and onwards.
 * The Pierce effect cannot kill a player. However, it will leave the player at 0.5 hearts should the Pierce effect be triggered under 5 hearts.
 * The Pierce effect does not stack with the bonus damage from Archery mastery. As a result, if the Pierce effect is triggered, it will take priority over the bonus damage from Archery Mastery.
 * Knockback effect is when the arrow knocks the target back 7 blocks. (View Table 1 for Knockback percentage per threshold).
 * The Knockback effect does not apply to monsters or animals.
 * The Knockback effect does not apply until Archery level 25 and onwards.
 * The Knockback effect stacks with Punch vanilla enchantment (Punch I with Knockback effect = 9 blocks and Punch II with Knockback effect = 10 blocks
 * Pierce effect and Knockback effect cannot be triggered at the same time with one shot.
 * Pierce effect and Knockback effect can be triggered by shooting arrows with either a Bow OR Crossbow





Table 1: Archery Thresholds